A Wii exclusive, ups the action through an exciting mix of intuitive controls, co-op gameplay, puzzle-solving and branching pathways. I did find the character of Lexine to be impossible cute though. is a prequel to 2008's critically acclaimed third-person action horror game for Next-Gen and PC platforms. While the main series has a loyal fan following I can't see this disposable spin-off winning over any non-fans. It's just not fast enough, or at least it's not fast in the right places. It can get quite tedious and deters from playing levels again and again. All you have to do is point and shoot at monsters, while frequently waiting through very long, unskippable dialogue scenes. There's not much atmosphere, and the lack of free movement can be quite frustrating. The story takes place before the events of the first game aboard the Ishimura spaceship and switches the POV from about 5 different characters. It's not a great game, and you'll forget about it soon after playing, but it fills the time if you have some to spare. Dead Space, the chilling 2008 survival horror got its very own rail-shooter in the form of Dead Space: Extraction. The Wii motion controller inspired many developers to take advantage of the console with rail-shooter spin-offs of games that were successful on the PlayStation and Xbox.
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